Global Visual Effects Services Market By Business Opportunity, Innovations, Upcoming-Trends, Growth-Analysis, In depth-Insight, Top-Manufacturers & Forecast to 2020 – 2026

  • Report ID : 477597

  • Industry Name : Service & Software

  • Publishing Date : 22 February 2021

  • No. of Pages : 126

                                                         
Summary Further key aspects of the report indicate that: Chapter 1: Research Scope: Product Definition, Type, End-Use & Methodology Chapter 2: Global Industry Summaries Chapter 3: Market Dynamics Chapter 4: Global Market Segmentation by region, type and End-Use Chapter 5: North America Market Segmentation by region, type and End-Use Chapter 6: Europe Market Segmentation by region, type and End-Use Chapter 7: Asia-Pacific Market Segmentation by region, type and End-Use Chapter 8: South America Market Segmentation by region, type and End-Use Chapter 9: Middle East and Africa Market Segmentation by region, type and End-Use. Chapter 10: Market Competition by Companies Chapter 11: Market forecast and environment forecast. Chapter 12: Industry Summaries. The global Visual Effects Services market has the potential to grow with xx million USD with growing CAGR in the forecast period from 2021f to 2026f. The research report on Global Market report covers market features, volume, and growth, segmentation, geographical breakdowns, market shares, trends and plans for this business. The study includes both the demand and supply sides of the market. The market study is presented to the global markets including growth trends, competitive landscape analysis, and key Manufacturer. The market study on report studies present as well as coming aspects of the Market mainly based upon factors on which the companies contribute to the market evolution, key trends, and segmentation analysis. It explains potent business strategies and approaches, consumption propensity, regulatory policies, recent moves taken by competitors, as well as potential investment opportunities and market threats also. The report emphasis crucial financial details of major manufacturers including year-wise sale, revenue growth, CAGR, production cost analysis, and value chain structure. Also, strict government supervision policies, regulations, varying security standards, BYOD implementation, and increase in network-based applications are some driving factors contributing towards the growth of this market.

Global Market report provides a valuable source of insightful data for business strategists. It provides the industry overview with growth analysis and historical & futuristic cost, revenue, demand and supply data (as applicable). The research analysts provide an elaborate description of the value chain and its distributor analysis. The report also looks at the influential factors that are affecting the development of the Global Market. This statistical report also offers various internal and external driving as well as restraining factors for this research report. The study provides a comprehensive analysis of the key market factors and their latest trends, along with relevant market segments and sub-segments. Market size is calculable in terms of revenue (USD Million) production volume during the forecast period. The report intends to provide cutting-edge market intelligence and help decision makers take sound investment evaluation. Besides, the market report also identifies and analyses the emerging trends along with major drivers, challenges and opportunities. Additionally, the report also highlights market entry strategies for various companies. The Global Market research report also covers many other significant market trends and crucial market drivers which will impact on the market growth over the forecast period.

Analysis of Drivers, Restraints, Opportunities, and Trends of the Market Report:

Drivers:
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Restraints:
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Opportunities:
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Trend Estimation:
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4. Regional and country level analysis integrating the demand and supply forces that are influencing the growth of the market.
5. The Market value (USD Million) and volume (Units Million) data for each segment and sub-segment.
6. Competitive landscape involving the market share of major players, along with the new projects and strategies adopted by players in the past 5 year.
7. Comprehensive company profiles covering the product offerings, key financial information, recent developments, SWOT analysis, and strategies employed by the major market players.

Market Overview:

* A 100+ page detailed analysis document, with insightful tables, figures and charts
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* Detailed profiles of the Top companies with their market share in each segment
* Report includes: market analysis, main users & suppliers, top selling products and 2025 forecasts Based on the type of product, the global Visual Effects Services market segmented into Special Effects Digital Effects Based on the end-use, the global Visual Effects Services market classified into Television Film Video Game Others Based on geography, the global Visual Effects Services market segmented into North America [U.S., Canada, Mexico] Europe [Germany, UK, France, Italy, Rest of Europe] Asia-Pacific [China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific] South America [Brazil, Argentina, Rest of Latin America] Middle East & Africa [GCC, North Africa, South Africa, Rest of Middle East and Africa] And the major players included in the report are Industrial Light and Magic The Mill Weta Digital Moving Picture Company (MPC) DNEG Sony Pictures Imageworks Cinesite Digital Domain Deluxe Entertainment Framestore Animal Logic Pixomondo Digital Idea Tippett Studio Flatworld Solutions Pvt Method Studios BUF Scanline vfx TNG Visual Effects
                                                    
Table of Contents 1 RESEARCH SCOPE 1.1 Research Product Definition 1.2 Research Segmentation 1.2.1 Product Type 1.2.2 Main product Type of Major Players 1.3 Demand Overview 1.4 Research Methodology 2 GLOBAL VISUAL EFFECTS SERVICES INDUSTRY 2.1 Summary about Visual Effects Services Industry 2.2 Visual Effects Services Market Trends 2.2.1 Visual Effects Services Production & Consumption Trends 2.2.2 Visual Effects Services Demand Structure Trends 2.3 Visual Effects Services Cost & Price 3 MARKET DYNAMICS 3.1 Manufacturing & Purchasing Behavior in 2020 3.2 Market Development under the Impact of COVID-19 3.2.1 Drivers 3.2.2 Restraints 3.2.3 Opportunity 3.2.4 Risk 4 GLOBAL MARKET SEGMENTATION 4.1 Region Segmentation (2017 to 2021f) 4.1.1 North America (U.S., Canada and Mexico) 4.1.2 Europe (Germany, UK, France, Italy, Rest of Europe) 4.1.3 Asia-Pacific (China, India, Japan, South Korea, Southeast Asia, Australia, Rest of Asia Pacific) 4.1.4 South America (Brazil,, Argentina, Rest of Latin America) 4.1.5 Middle East and Africa (GCC, North Africa, South Africa, Rest of Middle East and Africa) 4.2 Product Type Segmentation (2017 to 2021f) 4.2.1 Special Effects 4.2.2 Digital Effects 4.3 Consumption Segmentation (2017 to 2021f) 4.3.1 Television 4.3.2 Film 4.3.3 Video Game 4.3.4 Others 5 NORTH AMERICA MARKET SEGMENT 5.1 Region Segmentation (2017 to 2021f) 5.1.1 U.S. 5.1.2 Canada 5.1.3 Mexico 5.2 Product Type Segmentation (2017 to 2021f) 5.2.1 Special Effects 5.2.2 Digital Effects 5.3 Consumption Segmentation (2017 to 2021f) 5.3.1 Television 5.3.2 Film 5.3.3 Video Game 5.3.4 Others 5.4 Impact of COVID-19 in North America 6 EUROPE MARKET SEGMENTATION 6.1 Region Segmentation (2017 to 2021f) 6.1.1 Germany 6.1.2 UK 6.1.3 France 6.1.4 Italy 6.1.5 Rest of Europe 6.2 Product Type Segmentation (2017 to 2021f) 6.2.1 Special Effects 6.2.2 Digital Effects 6.3 Consumption Segmentation (2017 to 2021f) 6.3.1 Television 6.3.2 Film 6.3.3 Video Game 6.3.4 Others 6.4 Impact of COVID-19 in Europe 7 ASIA-PACIFIC MARKET SEGMENTATION 7.1 Region Segmentation (2017 to 2021f) 7.1.1 China 7.1.2 India 7.1.3 Japan 7.1.4 South Korea 7.1.5 Southeast Asia 7.1.6 Australia 7.1.7 Rest of Asia Pacific 7.2 Product Type Segmentation (2017 to 2021f) 7.2.1 Special Effects 7.2.2 Digital Effects 7.3 Consumption Segmentation (2017 to 2021f) 7.3.1 Television 7.3.2 Film 7.3.3 Video Game 7.3.4 Others 7.4 Impact of COVID-19 in Europe 8 SOUTH AMERICA MARKET SEGMENTATION 8.1 Region Segmentation (2017 to 2021f) 8.1.1 Brazil 8.1.2 Argentina 8.1.3 Rest of Latin America 8.2 Product Type Segmentation (2017 to 2021f) 8.2.1 Special Effects 8.2.2 Digital Effects 8.3 Consumption Segmentation (2017 to 2021f) 8.3.1 Television 8.3.2 Film 8.3.3 Video Game 8.3.4 Others 8.4 Impact of COVID-19 in Europe 9 MIDDLE EAST AND AFRICA MARKET SEGMENTATION 9.1 Region Segmentation (2017 to 2021f) 9.1.1 GCC 9.1.2 North Africa 9.1.3 South Africa 9.1.4 Rest of Middle East and Africa 9.2 Product Type Segmentation (2017 to 2021f) 9.2.1 Special Effects 9.2.2 Digital Effects 9.3 Consumption Segmentation (2017 to 2021f) 9.3.1 Television 9.3.2 Film 9.3.3 Video Game 9.3.4 Others 9.4 Impact of COVID-19 in Europe 10 COMPETITION OF MAJOR PLAYERS 10.1 Brief Introduction of Major Players 10.1.1 Industrial Light and Magic 10.1.2 The Mill 10.1.3 Weta Digital 10.1.4 Moving Picture Company (MPC) 10.1.5 DNEG 10.1.6 Sony Pictures Imageworks 10.1.7 Cinesite 10.1.8 Digital Domain 10.1.9 Deluxe Entertainment 10.1.10 Framestore 10.1.11 Animal Logic 10.1.12 Pixomondo 10.1.13 Digital Idea 10.1.14 Tippett Studio 10.1.15 Flatworld Solutions Pvt 10.1.16 Method Studios 10.1.17 BUF 10.1.18 Scanline vfx 10.1.19 TNG Visual Effects 10.2 Visual Effects Services Sales Date of Major Players (2017-2020e) 10.2.1 Industrial Light and Magic 10.2.2 The Mill 10.2.3 Weta Digital 10.2.4 Moving Picture Company (MPC) 10.2.5 DNEG 10.2.6 Sony Pictures Imageworks 10.2.7 Cinesite 10.2.8 Digital Domain 10.2.9 Deluxe Entertainment 10.2.10 Framestore 10.2.11 Animal Logic 10.2.12 Pixomondo 10.2.13 Digital Idea 10.2.14 Tippett Studio 10.2.15 Flatworld Solutions Pvt 10.2.16 Method Studios 10.2.17 BUF 10.2.18 Scanline vfx 10.2.19 TNG Visual Effects 10.3 Market Distribution of Major Players 10.4 Global Competition Segmentation 11 MARKET FORECAST 11.1 Forecast by Region 11.2 Forecast by Demand 11.3 Environment Forecast 11.3.1 Impact of COVID-19 11.3.2 Geopolitics Overview 11.3.3 Economic Overview of Major Countries 12 REPORT SUMMARY STATEMENT List of Table 1.Table Visual Effects Services Product Type Overview 2.Table Visual Effects Services Product Type Market Share List 3.Table Visual Effects Services Product Type of Major Players 4.Table Brief Introduction of Industrial Light and Magic 5.Table Brief Introduction of The Mill 6.Table Brief Introduction of Weta Digital 7.Table Brief Introduction of Moving Picture Company (MPC) 8.Table Brief Introduction of DNEG 9.Table Brief Introduction of Sony Pictures Imageworks 10.Table Brief Introduction of Cinesite 11.Table Brief Introduction of Digital Domain 12.Table Brief Introduction of Deluxe Entertainment 13.Table Brief Introduction of Framestore 14.Table Brief Introduction of Animal Logic 15.Table Brief Introduction of Pixomondo 16.Table Brief Introduction of Digital Idea 17.Table Brief Introduction of Tippett Studio 18.Table Brief Introduction of Flatworld Solutions Pvt 19.Table Brief Introduction of Method Studios 20.Table Brief Introduction of BUF 21.Table Brief Introduction of Scanline vfx 22.Table Brief Introduction of TNG Visual Effects 23.Table Products & Services of Industrial Light and Magic 24.Table Products & Services of The Mill 25.Table Products & Services of Weta Digital 26.Table Products & Services of Moving Picture Company (MPC) 27.Table Products & Services of DNEG 28.Table Products & Services of Sony Pictures Imageworks 29.Table Products & Services of Cinesite 30.Table Products & Services of Digital Domain 31.Table Products & Services of Deluxe Entertainment 32.Table Products & Services of Framestore 33.Table Products & Services of Animal Logic 34.Table Products & Services of Pixomondo 35.Table Products & Services of Digital Idea 36.Table Products & Services of Tippett Studio 37.Table Products & Services of Flatworld Solutions Pvt 38.Table Products & Services of Method Studios 39.Table Products & Services of BUF 40.Table Products & Services of Scanline vfx 41.Table Products & Services of TNG Visual Effects 42.Table Market Distribution of Major Players 43.Table Global Major Players Sales Revenue (Million USD) 2017-2020e 44.Table Global Major Players Sales Revenue (Million USD) Share 2017-2020e 45.Table Global Visual Effects Services Market Forecast (Million USD) by Region 2021f-2026f 46.Table Global Visual Effects Services Market Forecast (Million USD) Share by Region 2021f-2026f 47.Table Global Visual Effects Services Market Forecast (Million USD) by Demand 2021f-2026f 48.Table Global Visual Effects Services Market Forecast (Million USD) Share by Demand 2021f-2026f List of Figure 1.Figure Global Visual Effects Services Market Size under the Impact of COVID-19, 2017-2021f (USD Million) 2.Figure Global Visual Effects Services Market by Region under the Impact of COVID-19, 2017-2021f (USD Million) 3.Figure Global Visual Effects Services Market by Product Type under the Impact of COVID-19, 2017-2021f (USD Million) 4.Figure Global Visual Effects Services Market by Demand under the Impact of COVID-19, 2017-2021f (USD Million) 5.Figure Global Visual Effects Services Production by Region under the Impact of COVID-19, 2021-2026 (USD Million) 6.Figure Global Visual Effects Services Consumption by Region under the Impact of COVID-19, 2021-2026 (USD Million) 7.Figure Global Visual Effects Services Consumption by Type under the Impact of COVID-19, 2021-2026 (USD Million) 8.Figure North America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 9.Figure Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 10.Figure Asia-Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 11.Figure South America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 12.Figure Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 13.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 14.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 15.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 16.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 17.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 18.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 19.Figure U.S. Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 20.Figure Canada Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 21.Figure Mexico Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 22.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 23.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 24.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 25.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 26.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 27.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 28.Figure Germany Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 29.Figure UK Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 30.Figure France Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 31.Figure Italy Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 32.Figure Rest of Europe Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 33.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 34.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 35.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 36.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 37.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 38.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 39.Figure China Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 40.Figure India Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 41.Figure Japan Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 42.Figure South Korea Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 43.Figure Southeast Asia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 44.Figure Australia Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 45.Figure Rest of Asia Pacific Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 46.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 47.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 48.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 49.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 50.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 51.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 52.Figure Brazil Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 53.Figure Argentina Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 54.Figure Rest of Latin America Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 55.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 56.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 57.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 58.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 59.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 60.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 61.Figure GCC Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 62.Figure North Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 63.Figure South Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 64.Figure Rest of Middle East and Africa Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 65.Figure Special Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 66.Figure Digital Effects Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 67.Figure Television Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 68.Figure Film Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 69.Figure Video Game Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 70.Figure Others Segmentation Market Size (USD Million) 2017-2021f and Year-over-year (YOY) Growth (%) 2018-2021f 71.Figure Visual Effects Services Sales Revenue (Million USD) of Industrial Light and Magic 2017-2020e 72.Figure Visual Effects Services Sales Revenue (Million USD) of The Mill 2017-2020e 73.Figure Visual Effects Services Sales Revenue (Million USD) of Weta Digital 2017-2020e 74.Figure Visual Effects Services Sales Revenue (Million USD) of Moving Picture Company (MPC) 2017-2020e 75.Figure Visual Effects Services Sales Revenue (Million USD) of DNEG 2017-2020e 76.Figure Visual Effects Services Sales Revenue (Million USD) of Sony Pictures Imageworks 2017

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